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M110a1 Rifle: Optimization and Game ready textures

M110a1: for this asset I was tasked with Optimizing an existing model, unwrapping and texturing work. Specifically I was required to add as much detail and fidelity within the time allotted.

M110a1: for this asset I was tasked with Optimizing an existing model, unwrapping and texturing work. Specifically I was required to add as much detail and fidelity within the time allotted.

M110a1: for this asset I was tasked with Optimizing an existing model, unwrapping and texturing work. Specifically I was required to add as much detail and fidelity within the time allotted.

M110a1: for this asset I was tasked with Optimizing an existing model, unwrapping and texturing work. Specifically I was required to add as much detail and fidelity within the time allotted.

M110a1: for this asset I was tasked with Optimizing an existing model, unwrapping and texturing work. Specifically I was required to add as much detail and fidelity within the time allotted.