M110a1 Rifle: Optimization and Game ready textures
M110a1: for this asset I was tasked with Optimizing an existing model, unwrapping and texturing work. Specifically I was required to add as much detail and fidelity within the time allotted.
M110a1: for this asset I was tasked with Optimizing an existing model, unwrapping and texturing work. Specifically I was required to add as much detail and fidelity within the time allotted.
M110a1: for this asset I was tasked with Optimizing an existing model, unwrapping and texturing work. Specifically I was required to add as much detail and fidelity within the time allotted.